SSI is an audio focused creative think tank. Through commissioned projects and internal development, SSI explores how sounds articulate environments, shape perceptions, and influence emotions. SSI examines the roll of sound in storytelling, and pursues audio’s unique ability to elevate compelling experiences.
Ben’s design approach pairs classic sound effects techniques with modern sound design practices. His audio textures, soundscapes, and sound effects are heard in places such as the Indiana Jones attraction (Disneyland / Tokyo DisneySea), The Tower of Terror (Walt Disney Studios Paris / Tokyo DisneySea), Guardians of the Galaxy – Mission Breakout (Disney California Adventure), Mission: Space (EPCOT Center), and the environmental soundscapes of Adventure Isle (Shanghai Disneyland).
Specialties: Sound effects design. Soundscapes, and Audio Environments for physical spaces. Design and construction of manual sound effects and experimental musical instruments.
Roy earned his Journeyman of Recording Engineering certificate from Musicians Institute in Hollywood in September 2002, and joined Sound Sculpture, Inc. in 2003. Roy develops physical, performance based sound devices for SSI projects, and is responsible for the ongoing development of a proprietary, performance based sound library. Roy’s hand built approach to sound effects design can be heard in every project SSI has undertaken since he joined the company.
Specialties: Sound effects design. Audio palette creation, acquisition, and development. Design and construction of manual sound effects and experimental musical instruments.
An accomplished guitar, dobro and mandolin player, Greg has also produced, engineered and performed on hundreds of independent music projects. He is a graduate of The American School in Switzerland and the University of Michigan.
Specialties: Post production sound. Film Re-recording Mixer and Music Mixer. Protools expert.